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scrollgoup: scroll logic vs. bitmap stretching
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TOPIC: scrollgoup: scroll logic vs. bitmap stretching
#24249
scrollgoup: scroll logic vs. bitmap stretching 8 Months, 2 Weeks ago  
Hi,

I've got a problem getting a scroll bar done. It seems the scroll bar logic is broken, if only one graphic element is stretched.
I'd like to have the bar element stretched to the full length, but the thumb element unchanged.

Code:

<scrollgroup id="scrollgroup" origin1="TOP-LEFT" x1="10" y1="35" origin2="TOP-RIGHT" x2="-6" y2="%Eventlist_height%" thumbelement="bitmap.thumb" barelement="bitmap.bar" barscaling="STRETCH" thumbscaling="NONE" showscrollbaralways="0" shrinktofit="1">

Does optically what I want, but I can't scroll over the full length of the bar.

Code:

<scrollgroup id="scrollgroup" origin1="TOP-LEFT" x1="10" y1="35" origin2="TOP-RIGHT" x2="-6" y2="%Eventlist_height%" thumbelement="bitmap.thumb" barelement="bitmap.bar" barscaling="STRETCH" thumbscaling="STRETCH" showscrollbaralways="0" shrinktofit="1">

Gives me a working scrollbar where I can scroll over the full length of the bar, but my thumb is ugly stretched.

Code:

<scrollgroup id="scrollgroup" origin1="TOP-LEFT" x1="10" y1="35" origin2="TOP-RIGHT" x2="-6" y2="%Eventlist_height%" thumbelement="bitmap.thumb" barelement="bitmap.bar" barscaling="NONE" thumbscaling="NONE" showscrollbaralways="0" shrinktofit="1">

Gives me a working scrollbar where I can scroll over the full length of the bar, but the scroll bar is too short.

How can I get a logical working scroll bar matching my optical needs?
BigMike
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#24253
Re: scrollgoup: scroll logic vs. bitmap stretching 8 Months, 2 Weeks ago  
If I remember correctly the scrollgroup supports only thumbs which are stretched.
Rainy
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#24254
Re: scrollgoup: scroll logic vs. bitmap stretching 8 Months, 2 Weeks ago  
Ok, thank you. I thought I'm doing something wrong, as I can specify different scaling options for bar and thumb...
BigMike
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